Oculus

Software Engineer

Oculus

Remote job description

Facebook Reality Labs is responsible for developing Video Communications, Augmented Reality and Virtual Reality technologies that will shape how people interact and communicate in the future.

The Facebook Reality Labs team at Facebook is helping people around the world come together and connect through world-class hardware and software. We are developing the future of AR/VR, building products for people, and transforming entertainment, social and collaboration experiences. With global departments dedicated to AR/VR research, computer vision, haptics, social interaction, and more, Facebook Reality Labs is committed to driving the state-of-the-art forward through relentless innovation. Our teams explore, develop, and deliver new cutting-edge technologies that serve as the foundation of current and future products.

We're looking for candidates who are passionate about software development and the Android Platform, with solid experience in the Framework layer of the Android Operating System (not just application layer). A successful candidate in this role is self-driven, creative and doesn’t mind delving into different areas of the stack. This person will take initiative and should be willing to execute consistently in an agile, fast-paced environment.

Software Engineer - Android Frameworks Responsibilities

  • Work closely with product management, application software engineers and partners to understand requirements, specify interfaces for new software frameworks, and enhance existing frameworks
  • Define and develop APIs in the system-level framework layer that allow other layers of the stack to implement compelling and performant use cases
  • Build on AOSP. Set technical direction for significant improvements
  • Work with Application and Platform teams to debug functional, performance and stability issues across the stack
  • Participate in design reviews and code reviews for the team

Minimum Qualifications

  • 5+ years of experience with Android development
  • Experience with Android internals or frameworks services
  • Experience with AOSP (Android Open Source Project)
  • Experience with shipping high quality consumer products
  • Experience with coding in both C/C++ and Java
  • Bachelor’s degree in Computer Science, Computer Engineering or equivalent combination of education and experience

Preferred Qualifications

  • Graphics development experience (OpenGL, Shaders, Texture, CPU/GPU Rendering)
  • Experience with Android SDK, NDK, JNI and IPC mechanisms
  • Experience with Android performance tools and security models
  • Experience with Android Camera2 APIs
  • Experience with Chromium and Chromium extensions
  • Experience with Android UI frameworks and services



Summary
Company name: Oculus
Remote job title: Software Engineer
Job tags: C, C++, Java, OpenGL, Shaders

Share or copy

Job alerts